
So, there are no major connections between Dead Island, Riptide, and Dead Island 2, but there are world-building hints, Easter eggs, at least one character, and more. Asking players to check out games that are a decade old, give or take, is also unfeasible. For example, some players may be interested in playing Dead Island 2 that never played the other games, so having heavy connections to the two may not land as effectively as it would have 7-8 years ago. Only asking for a fair shake for those concerned by its history, Dambuster Studios lead narrative designer Ayesha Khan recently told Game Rant how the company has worked on building this world and laying a foundation for Dead Island 3.īecause it has been so long since the first game and Dead Island Riptide released, Khan acknowledged that the context around the player base is different.


As a result, many fans are familiar with the development hell of Dead Island 2, but that has little to do with Dambuster Studios. The reason for the long wait is no secret-the game had been passed from Yager Development to Sumo Digital over the years before settling into place at Dambuster Studios, where it's been in development for four or so years. The fact that Dead Island 2 releases in April may still seem surreal to many fans of the franchise, as they've been waiting since 2014 for it to release, but perhaps they won't have to wait as long for an eventual threequel.
